using Brouteforce.UserInterface.Abstracts;
using Brouteforce.NewManagers;
using Brouteforce.utilities;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Input;

namespace Brouteforce.UserInterface.UIControls
{
    public abstract class AbstractMenuItem : AbstractUIControl
    {

        public AbstractMenuItem(string name, Rectangle surroundingRectangle)
            : base(name , surroundingRectangle)
        {

        }

        public override void Draw(GameTime gameTime)
        {
            Color color;
            color = IsFocused() ? Color.Blue : Color.Red;
            Draws.DrawString(RelativeUIcontrolRectangle.X, RelativeUIcontrolRectangle.Y, Name, color);
        }








    }
}
